submitted by Sang on 06.17.2008
I Wanna Be the Guy is most famous for its difficulty.
Most of the landscape is engineered specifically to kill the player. Alongside a traditional range of dangers like spikes and pits, there are dozens of less obvious threats, most of which are all but impossible to avoid without previous knowledge (such as large cherries that fall upwards).
“The Kid,” the main character, has no hit points and no lives, and always dies with a single hit, where he explodes into a mass of red pixels.
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