Sangent

submitted by Mitsubishi on 02.19.2008

Long ago, Sylvarant and Tethe’alla were united as a single world that drew strength from the Giant Kharlan Tree. Divine intervention tore them apart, however, and the Tree withered and died. It was eventually left to a boy named Lloyd to restore the world to its true form. At his journey’s end, a new Tree was planted to replace the Giant Kharlan Tree and to hold the two worlds together. This was the story of the Journey of Regeneration, and was the basis of the GameCube and PlayStation 2 games Tales of Symphonia.

Together once more, the world is entering a new era in Tales of Symphonia: Dawn of the New World. However, its people are still faced with many problems. After the lands became one, maps were rendered useless and the climate went through many vast changes: desert towns became frozen wastelands and lakes dried up into valleys. All of this stems from an overlooked factor in the unification of the worlds: the spirit of the old Kharlan Tree, Ratatosk, still exists somewhere, and its slumber has sent the world into chaos.

The first epic RPG for the Nintendo Wii will be hitting stores in North America sometime in Late 2008. Click below for a preview trailer.



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